The Dead Evil Mercenary Corps has earned its reputation, but reputation does not make a battlefield any safer. After the Bugz conflict, Chill, Kortez, and Ivan find themselves caught in a much larger struggle involving the Bugz, Madsong, Dominion, Jindahin, and competing military and mercenary interests. What began as another paid operation is becoming a conflict where every faction has its own agenda—and every victory creates another problem. Chill quickly discovers that there is a difference between winning a firefight and surviving a battle. Battles require planning, coordination, resources, and decisions that can affect far more people than the mercenaries holding the guns. DEMC must learn to operate in an environment where enemies can come from multiple directions and where the battlefield is only part of the war. With their growing reputation drawing attention from increasingly powerful forces, Chill and her crew have to decide how far they are willing to go for a contract—and what they will do when the contract is no longer enough. The rules have changed. And the next battle may change DEMC forever.
The Dead Evil Mercenary Corps has earned its reputation, but reputation does not make a battlefield any safer. After the Bugz conflict, Chill, Kortez, and Ivan find themselves caught in a much larger struggle involving the Bugz, Madsong, Dominion, Jindahin, and competing military and mercenary in...