Win: Council Assassins, #6

· Council Assassins Cartea 6 · eXtasy Books
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Win is the council assassins’ handler, and that means he has to keep them safe. That’s not an easy thing to do when there’s a group of people trying to kill them, but Win has done his best, and now they’re down to only six people to eliminate before he can take care of his family. But his obsession with their safety means he doesn’t have time for anything else, and that includes Graham, the assassins’ cook—and his mate.


Graham has suspected there was a bond between him and Win ever since he arrived at the warehouse, but since he’s human, he can’t be sure. He won’t get any answers from Win, who spends more time in his office working than he should. If Graham wasn’t there to make sure he ate and slept, he probably would have collapsed, and that’s the last thing Graham wants.


Graham’s opportunity to find out if that bond is really present comes when the council puts Win on a forced vacation. It so happens that Graham is headed home to his parents for two weeks, and somehow, Win ends up going with him. Will that interlude be enough for Graham to get through to Win? Or will Win be unable to forget about the work waiting for him back home and ignore Graham? Will the assassins finally find out what’s really happening with the people trying to kill them?

Win is the council assassins’ handler, and that means he has to keep them safe. That’s not an easy thing to do when there’s a group of people trying to kill them, but Win has done his best, and now they’re down to only six people to eliminate before he can take care of his family. But his obsessi...

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