Hex: The Full Story

·
· CRC Press
Ebook
320
Pages
Eligible

About this ebook

Hex: The Full Story is for anyone - hobbyist, professional, student, teacher - who enjoys board games, game theory, discrete math, computing, or history. hex was discovered twice, in 1942 by Piet Hein and again in 1949 by John F. nash. How did this happen? Who created the puzzle for Hein's Danish newspaper column? How are Martin Gardner, David Gale, Claude Shannon, and Claude Berge involved? What is the secret to playing Hex well? The answers are inside...

Features

  • New documents on Hein's creation of Hex, the complete set of Danish puzzles, and the identity of their composer
  • Chapters on Gale's game Bridg-it, the game Rex, computer Hex, open Hex problems, and more
  • Dozens of new puzzles and solutions
  • Study guide for Hex players
  • Supplemenetary text for a course in game theory, discrete math, computer science, or science history
Hex: The Full Story is for anyone - hobbyist, professional, student, teacher - who enjoys board games, game theory, discrete math, computing, or history. hex was discovered twice, in 1942 by Piet Hein and again in 1949 by John F. nash. How did this happen? Who created the puzzle for Hein's Danish...

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About the author

Ryan B. Hayward is Professor of Computer Science at the University of Alberta, Canada.

Bjarne Toft is Professor Emeritus at the Univeristy of Southern Denmark.

Ryan B. Hayward is Professor of Computer Science at the University of Alberta, Canada. Bjarne Toft is Professor Emeritus at the Univeristy of Southern Denmark.

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