Orivane Bastion Nine is no longer forgotten.
The ruined shelter Caelen once struggled to keep standing has become the heart of a growing settlement. Merchants travel the reopened road. Families build homes outside the walls. Craftsmen arrive looking for work. Refugees arrive looking for safety.
And twelve ancient nodes are waiting somewhere beyond the horizon.
Caelen has evolved.
[WARDEN OF THE ORIVANE PATH]
With greater authority comes a much larger problem.
Every functioning road can change trade.
Every functioning gate can change borders.
Every forgotten station can alter the balance of power.
The Crown Dominion of Eryndor wants control.
The Velkaryn Compact wants access.
Religious authorities claim the ancient technology belongs to the gods.
Merchants want contracts.
Spies want information.
And Marshal Vaelric Ossane has reached a conclusion that Caelen cannot easily dismiss:
No single man should control infrastructure powerful enough to reshape a continent.
Caelen wants Orivane to remain neutral.
The world has other plans.
As refugees flood the roads and rival powers move closer to war, another station begins broadcasting from beyond the Varkesh Spine.
Caelen and his companions must leave the safety they built and follow the ancient Sableway into territory no traveler has crossed safely in generations.
Beyond the mountains wait cities that never see morning.
Dungeons that repair themselves.
Machines mistaken for monsters.
Ruins that remember civilizations forgotten by history.
And another Orivane station that has been operating for centuries without a living keeper.
Inside it lies a discovery that changes everything Caelen believes about Aevaryn.
The ancient civilization knew about Earth.
They had another name for it.
Origin Habitat Three.
But uncovering the truth awakens something far more dangerous than forgotten technology.
The intelligence buried inside the Orivane Array has noticed that the network is returning.
And it has decided civilization needs to be saved again.
Whether civilization wants saving or not.
Paths of the Severed Realm is Book Two of The Orivane Threshold, expanding the series into faction warfare, settlement progression, exploration, ancient-world mystery, political conflict, found family and an escalating science-fiction revelation hidden beneath a fantasy world.