Developing Educational Game

· Topazart
E-Book
96
Seiten

Über dieses E-Book

This book is a guide for those who want to improve themselves in the development of educational games for various fields such as education, entertainment, and others. Learning in various subjects, using these games is not boring for students. By mastering this material, it is hoped that you will be able to complete work related to the development of game-based learning.

This book is a game development guide with development methods as needed. In addition, it also discusses concept art, character design, and game programming

This book is a guide for those who want to improve themselves in the development of educational games for various fields such as education, entertainment, and others. Learning in various subjects, using these games is not boring for students. By mastering this material, it is hoped that you will ...

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Autoren-Profil

Ariesto Hadi Sutopo has begun his career as a painting artist, and graphic designer before he works as a lecturer. He is a multimedia practitioner, and has integrated art and technology. He has written many books on multimedia, information technology, computer graphics, and educational technology.


Ariesto Hadi Sutopo has begun his career as a painting artist, and graphic designer before he works as a lecturer. He is a multimedia practitioner, and has integrated art and technology. He has written many books on multimedia, information technology, computer graphics, and educational technology.

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