Roberto & Me

· Baseball Card Adventures Book 9 · Recorded Books · Narrated by Johnny Heller
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3 hr 47 min
Unabridged
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About this audiobook

What would you do if you knew there was going to be a terrible accident?

 

When Stosh travels into the past to meet Roberto Clemente, a legendary ballplayer and a beloved humanitarian, he’s got only one goal: warning Roberto not to get on the doomed plane that will end his life in a terrible crash. In the sixties, Stosh meets free-spirited Sunrise, and together they travel across the country to a ball game that leaves them breathless—and face-to-face with Roberto. But when the time comes for Stosh to return to the future, he finds that the adventure has only just begun. …

What would you do if you knew there was going to be a terrible accident? When Stosh travels into the past to meet Roberto Clemente, a legendary ballplayer and a beloved humanitarian, he’s got only one goal: warning Roberto not to get on the doomed plane that will end his life in a terrible cras...

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About the author

Dan Gutman was born in New York City on October 19, 1955. He received a degree in psychology from Rutgers University in 1977. He started a video game magazine in 1982 called Video Games Player, which later became Computer Games. When the magazine went out of business in 1985, he decided to become a full-time writer. He wrote several non-fiction baseball books for adults, before changing his focus to non-fiction sports books for children. In 1994, he decided to switch to children's fiction. He is the author of the Baseball Card Adventures Series, My Weird School series, My Weird School Daze series, My Weirder School series, and The Genius Files series. In 2014 his title, Texas with Love, which was the fourth book in the Genius Files Series, made The New York Times Best Seller List.
Dan Gutman was born in New York City on October 19, 1955. He received a degree in psychology from Rutgers University in 1977. He started a video game magazine in 1982 called Video Games Player, which later became Computer Games. When the magazine went out of business in 1985, he decided to become...

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