Dominique “Dom” Blackline is a 20‑year‑old Gulf Coast street engineer with a gift she never asked for — the ability to feel machines like they’re alive. In Ironshore, a near‑future port city built on steel, storms, and secrets, Dom survives by building what she can’t afford and racing what she shouldn’t touch.
When a corporate‑backed prodigy threatens to erase her crew from the streets, Dom is forced into a high‑stakes underground circuit where every run exposes something deeper — about the city, about her past, and about the strange resonance waking up inside her.
No Blueprint is the first book in the Dom Blackline series — a gritty, high‑velocity blend of street racing, found family, Gulf Coast culture, and emerging metaphysical mystery. Dom isn’t a kid chasing adrenaline. She’s a young woman fighting for her crew, her future, and the truth buried beneath Ironshore’s concrete.
Mark A. McCray is an indie author and creative architect whose work spans multi‑series sagas, children’s books, activity books, and innovative storytelling tools used in classrooms across the country. His writing blends imagination, emotional depth, and world‑building with a mission that reaches far beyond fiction: empower the next generation of creators.
Mark is the creator of The Series Bible Blueprint™ and the Kids Edition, hands‑on tools that help writers and students build stories, worlds, and characters with confidence. His fiction includes the Dom Blackline Saga, the Ghostwire Universe, and multiple interconnected projects that explore identity, resilience, and transformation.
Whether he’s crafting epic narratives, designing classroom resources, or building creative systems, Mark’s work centers on one belief: creativity changes lives. He stands for a future where every child leaves school with something they created — something they own — and every reader finds a world worth returning to.
Author. Builder. Forward‑Thinker.
A creator standing for creativity.