Seraphina Vale knows she does not belong in the locked facility where orderlies restrain her, doctors drug her, and a powerful director insists she is exactly where she should be. Then the world changes. Inside Everhollow, a vast and unstable simulation filled with impossible forests, monsters, and shifting realities, Seraphina meets Noctis, a shadowed figure who seems as trapped by the system as she is. He is dangerous, strange, and somehow familiar with rules neither of them fully understands. What begins as wary survival becomes an intense bond as they search for a way out. The deeper they travel, the less reliable Everhollow becomes. Memories blur. Time bends. Places change without warning. A Crimson Regent appears to know the path between worlds, while clues suggest that Noctis is far more than a simple creation of the simulation. Outside, the people controlling the facility have their own reasons for keeping Seraphina unconscious, and the body she cannot reach may be in greater danger with every hour she remains inside. Noctis is determined to protect her, but protecting Seraphina means confronting the truth of who he is and what exists beyond the dream. Their growing love gives them something real to hold on to in a world designed to manipulate perception, yet it also gives their enemies a weakness to exploit. Escape will require more than finding a door. They must learn which memories are true, who is watching them, and why Seraphina was targeted in the first place. In Everhollow, death can cross the boundary between simulation and reality. If Seraphina and Noctis cannot wake before the system closes around them, the life waiting outside may end before they ever reach it.
Seraphina Vale knows she does not belong in the locked facility where orderlies restrain her, doctors drug her, and a powerful director insists she is exactly where she should be. Then the world changes. Inside Everhollow, a vast and unstable simulation filled with impossible forests, monsters, a...