A PARADE OF HORRIBLES: The Last Game Beyond the Rules

Blake Esther · AI-narrated by Morgan (from Google)
Audiobook
4 hr 40 min
Unabridged
Eligible
AI-narrated
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About this audiobook

The game has rules. Mara has discovered the rules can lie.


Level Zero exists. And someone desperately wants it forgotten.


Mara Venn entered the Grand Continuum expecting a competition. What she discovers is something far more terrifying: a world designed to test how far people will obey, betray, adapt—and how much of themselves they are willing to sacrifice just to survive.


At first, the rules seem simple. Complete the stages. Earn points. Choose your upgrades. Stay ahead of the other contestants.


But Mara notices things she isn't supposed to see.


A hidden message. A forbidden door. Impossible shadows. A glitch that reveals something buried beneath the game.


Then she discovers Level Zero.


As the stages grow more dangerous, Mara realizes the Continuum isn't simply trying to determine who is the strongest contestant. It is learning from them. Watching them. Changing around them. And somewhere behind the system is an administrator who knows far more about Mara's past than she does.


With Eli, Selene, and the mysterious Darian Vale beside her, Mara must decide who she can trust when every alliance could be part of the experiment—and every rule could be another trap.


But the greatest discovery may be the most dangerous one of all:


Nobody wins alone.


To escape, Mara will have to challenge the very system controlling the game and confront the truth about what the Continuum was created to become. Her journey will force her to question obedience, fear, identity, freedom, and what it truly means to choose when no one else can make the decision for you.


A Parade of Horribles: The Last Game Beyond the Rules is a gripping speculative thriller filled with mystery, psychological tension, dangerous trials, unexpected alliances, shocking revelations, and a heroine whose greatest strength isn't her ability to survive the game—but her courage to change it.


The game wants a winner.


Mara wants everyone to walk away.


And when the rules stand between them and freedom, she is willing to break every one.

The game has rules. Mara has discovered the rules can lie. Level Zero exists. And someone desperately wants it forgotten. Mara Venn entered the Grand Continuum expecting a competition. What she discovers is something far more terrifying: a world designed to test how far people will obey, betray...

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